Bein Adam l'Chavero
Redeeming Captives
1. To learn about the mitzvah of Pidyon Shevuyim
2. To think about the 8 Israeli MIAs
3. To consider what we can do to help the MIAs and fulfill the mitzvah of Pidyon Shevuyim
Ages: 4-10 | 8279 views | View |
Elisabeth
Topic:
In
this peulah we start with the most basic of topics-friendship and how we relate
to others. Though it is the most basic, however, this topic is still among the
most important in the lives of Jews of all ages. As Rabbi Akiva said, “V’Ahavta
L’Reiacha Kamocha-Hu Klal Gadol BaTorah”. By instilling the value of proper
friendship and mitzvot bein adam l’chaveiro in our chanichim we are giving them one of the most important gifts they
will ever receive.
Goal:
To learn what it
means to be a good friend. To present the idea of a chevrah and its importance
and to instill the value of treating every person as we would like to be
treated.
Ages: 10-14 | 9428 views | View |
Hakshava
The goal:
The main communication between two people- is Hakshava- listening.
During the day, when every-one runs from one place to another, when we feel we have to do a-lot of things, we don’t listening. We are hearing, but we aren’t listening. Not to ourselves, and more then that, not to the others.
We hope, that this Peula, will open a little-bit the understanding of the Chanichim to listen more to each other, and it will bring our little neighborhood, and area, to be more patient, to hear, and to listen to the others.
Ages: 12-16 | 7423 views | View |
Nosei Hashavua: The Importance Of A Kevutzah
to teach the chanachim the importance of kvutza and working as a team.
Ages: 8-13 | 3929 views | View |
Recommended Links
An excellent website for madricim. Contain Peulot, programs, articles etc.
This site is built to allow leaders to share programmes and also to act as an archive of programmes that have been written previously. The site includes programmes on: jewis identity, Zionism, alyiah, israel and games
This website has been created to enable youth groups from around the world to have a central place in which to store, collect and share games. The goal of the games is to unify the children. Examles for games; beat it, samurai, concentration and more.